
May 4, 2024
REAL-TIME 3D ESSENTIALS
Federica Gallo
CLASS OF 2024
Federica Gallo
This credential has been awarded for the successful completion of CG Spectrum's Real-time 3D Essentials: a comprehensive program introducing Unreal Engine and covering the essentials for preparing levels with characters, rigging and animation for real-time workflows using software like Maya, Motionbuilder, and Unreal's Sequencer and Control Rig. Upon completion of this credential, students will have gained a solid understanding of basic Real-time techniques used today within the film and game industry.
Skills / Knowledge
- Maya
- Motionbuilder
- Unreal Engine
- Rigging
- Animation
- Motion Capture
- Game Editors
- Whiteboxing
Issued on
May 4, 2024
Expires on
Does not expire
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